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How to Use Advanced Cycle and Peg Looping With a Walk Cycle
Walk cycles are probably one of the things animators will draw the most. It’s always great to have a trick or two so that we can save time doing them. In Toon Boom Studio, two very useful options can help you work your way through without too much pain, here you will learn about:
These options can easily be mixed up at the beginning, but once you learn the difference, they can both be powerful tools! Creating Your Walk CycleThe first step is to create a stationary walk cycle. There are no real frame limits. Use a character such as this walking baby. Make sure that you develop a full cycle, meaning that your character must do two steps. Once it completed, you are ready to make the character cross the screen! ![]() Adding the Peg and Creating the Motion Path
Your character is now ready to be added to a peg:
Once your character is connected to your peg, you will need to create a motion path that will go from left-to-right or right-to-left depending on your animation. To create a motion path:
Once the adjustments are done, you are ready to start repeating your cycle. Using the Create Advanced Cycle OptionThe next step is to repeat the hand drawn animation several times so that there are enough frames for the character to cross the screen.
If you browse through your animation, you will now see that the character will move from left to right only during the first cycle. After, it will be stationary again. You can change this by using the Change Loops option. Using the Change Loops Option
The Change Loops option is specific to the peg and is used to repeat a peg sequence. You can repeat cycles
of hand drawn animation using the Advanced Cycle option.
If at the end of your animation, you notice that the peg loops do not fit with your hand drawn animation. This can easily be corrected by dragging the end of the peg sequence up to the same frame as your animation. ![]() You can now play your animation to see the result! Your character should now walk all the way to the end of your motion path. Moving the Motion Path
Now that the animation is completed, you will probably notice that the motion path is not correctly placed in
your scene. To move the motion path so that your character comes in and goes out of the screen:
Summary
Here are some important things you should remember:
Good luck! |