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[Bones] Infinite regions cause ordering problems
If you are using bones to create your animation and you experience a problem with the ordering, it may be because the bone's influence is set to Infinite.
You may experience this ordering issue right away in the Camera view, or only in a .swf render.
There are two things that you can do to fix this problem:
- If you plan to use a multi-piece character (like the Robo templates) use the Elliptical influence type on the character's bones instead of Infinite.
- To preserve the order of elements in Infinite mode, put all pieces of the character on separate drawing layers but attach them all to the same Skin Group.
Mac OS X (all)
Toon Boom Studio 7