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Creating the Outline
Learn how to use the Side view, rotate symbols in 3D space, and use the 3D effect as a cutter.
- 1. Introduction — 3m
- 2. Adding a Contour Stroke — 3m
- 3. Creating a Slanted Highlight — 3m
- 4. Creating a Golden Surface — 3m
- 5. Creating a 3D Effect — 5m
- 6. Creating 3D Edges — 4m
- 7. Creating the Stone Base — 5m
- 8. Completing the Stone Surface — 5m
- 9. Creating the 3D Stone Block — 4m
- 10. Colouring the Stone Stack — 5m
- 11. Creating the Outline — 4m
- 12. Final Tips — 2m
Hello, everyone, it's Davi here again and welcome back to my tutorial on Nodes part 11. Our effect here is almost ready. The last detail that I want to put is those lines in here that goes straight back in a 3D perspective following this stonewall here. And that's gonna help me sell the idea of a stone material while still keeping that cartoon-y look. And we are gonna do that with a new symbol with a drawing inside of it. I already created one, and I named it Lines_3D. So let's go inside and see how it looks.
So once you create this, the important thing is that you create a whole bunch of lines. I did like a squiggly line like this. You can do them however you want. And you can just create one and copy a whole bunch of them, or you can do them by hand, or you can use texture. It doesn't matter. All that matters is that they're completely parallel to each other, and that there's a whole bunch of them like this. Let's go back inside our node view here, and let's go inside our stone group, and let's drag that symbol into our node view and attach it to our composite right in front of our stone stack. And now you can see it, but it looks nothing like we want because we still have to rotate it in 3D. But before you rotate anything in 3D, you have to enable 3D by clicking on this yellow box in here, and clicking on this box that says Enable 3D.
There, now our rotation tool is going to work, and to rotate it, let's use the side view this time not the top view. Although they are very similar, you can see the camera and you can see your stack of copies. But now you see it from the side, not the top. Then let's flip it, and turn it in 3D like that. And this is a good opportunity to use that trick where you change the preview resolution so it renders faster, let's say at one quarter. And this is much faster because it's not rending all those pixels. It doesn't look as good, but it helps.
And you can do this two way, you can just flip it by hand like this, or you can click on this plus sign here on your timeline and type the value that you want. I know that I want -90 degrees. Let's go back to the full screen resolution on the preview, there. Then we can bring it down a little bit with the translate tool where we want it. Like that. So this looks almost ready, but we still need to get rid of everything that's not on the wall of our stone. And let's do that by using a Cutter. We only have a Cutter in here on our node library. Let's drag it to our node view and attach our lines, three lines on it. Let's cut it with our stone stack because this is where we want our lines to be. This is doing exactly the opposite of what we want so let's go inside our Cutter, click on the yellow box and click on inverted, there.
So we already got rid of everything that's not on the wall, but we still have these leftovers here that are going on the face of the stone. So let's get another Cutter and put it right under the first one. Now, let's use that stone face to create another Cutter that will remove this part here of the lines. So let's drag it from here, and like that. There we go, this is the effect that we wanted, and I'll see you on the next tutorial. Bye.