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Introduction to Character Design
Become acquainted with the overall character design process.
- 1. Interface — 1m
- 2. Brush and Pencil Tools — 2m
- 3. Camera and Drawing View — 1m
- 4. Introduction to Character Design — 1m
- 5. Shape Psychology — 3m
- 6. Brainstorming Ideas — 2m
- 7. Selection and Editing — 1m
- 8. Refining Your Design — 2m
- 9. Cleaning-Up Your Design — 6m
- 10. Art Layers — 2m
- 11. Colour Palette and Paint — 3m
- 12. Importing Images — 2m
In this video, I will give an introduction to the overall character design process. Now that we have a basic understanding of how to navigate the interface and of the Brush and Pencil tool properties, let's talk a bit about the process of designing a character.
Like any creative process, designing a character has three main stages, and those are: 1. Brainstorming Ideas, in other words, generating options; 2: Selection or Editing, in other words, where you eliminate some of your options or combine different options from the ideas you've created; and the 3rd stage is the Refining stage where you take what you've selected or combined and then develop it further with second-degree shapes. I always learned from my teachers and believe that the first stage is the most important because it's where you generate your options for what you're going to develop. So when we brainstorm, we try out different combinations of shape and proportion.