Games Development Using Harmony and Middleware for Unity

During the webinar, Marc-Andre will show you the basic principles to using Harmony to make 2D assets for games. Learn about games bones, cut-out characters, bitmap layers, part substitutions and other useful features for game assets creation, and see how simple it is to integrate what you make into the Unity Game Engine using the Harmony Game SDK.

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Marc-André Bouvier-Pelletier

Presented by

Marc-André Bouvier-Pelletier

Webinar happened on

October 22nd, 2015
at 2:00 PM to 3:00 PM (EDT)