Producing Boards for Live-ActionHow long have you been in this profession?
Late 2009, I’ve just started :)What are your most important accomplishments?
I’m the winner of Paramount Picture’s Watchmen International Storyboard Competition.
What kind of projects do you create storyboards for?
Action, horror and sci-fi movies, sometimes ads too.
History with Toon Boom Storyboard Pro:Do you create your storyboards using Toon Boom Storyboard Pro only?
Usually I draw thumbnails on paper first, but this is just a reference since all the storyboarding process is done with Storyboard Pro.
I always start by carefully reading the script, then I talk with the director and take note of everything he says about every sequence (camera movements, action timing and so on). Then using these notes I can begin to draw storyboard frames.What are your top five favorite features in Toon Boom Storyboard Pro:
First of all the vector drawing (I love it!), then all the camera tools, the pivot tool to center animations and rotations, the fade-in/fade-out feature, and finally the way scenes/panels are organised.What Toon Boom Storyboard Pro features allow you to distinguish your storyboards and animatics?
The clean lines and animations:normal drawing software have no animation tools, while vector-based software have poor sketching capabilities. Storyboard Pro has both, and you can see the difference.
Did you experience any productivity gains in using Toon Boom Storyboard Pro?
I’m about 3-4 times faster. This means a lot :)Are you more efficient today compared to your production toolset used previously?
My old process was very time consuming:sketch on paper, scan, import, edit lights/contrast, export jpg, import images in video-editing software, cut audio with audio-editing software, merge all, and finally export video. Now I only have one step:Storyboard PRO.Is it possible to get the same results with other software?
As far as I know, it’s not possible.How do you feel about Toon Boom Storyboard Pro?
I feel like I’m doing my job in the fastest way possible, and with the best results!Equipment used:
QuadCore 2012 iMac + Wacom Cintiq 24”HD
About Matteo Gherardi
Matteo Gherardi was born in 1982, and started drawing since childhood. After completing high school he joined the International School of Comics, where he studied comics for three years and then got a master in Photoshop. Upon graduation, Matteo started working for IDW Publishing on the spinoffs of the popular TV series Buffy: The Vampire Slayer with David Messina and Franco Urru. Then, Matteo worked on the comic series Ghost Whisperer with Elena Casagrande. In 2009 he decided to begin his career as a storyboard artist and created his company GHstoryboards.