bio

With an artistic background and a technical formation, Martin has held many roles including rigging artist, FX animator, technical director, tool developer and pipeline consultant for 2D Animation productions. He offered his technical expertise to animation studios worldwide while working at Toon Boom Animation. Now, Martin mainly work as a TD in French studios and is a freelance tool developer for international studios.

fun fact

Before starting his career in the animated film industry, Martin wanted to create interactive installations for museums.

    Portfolio

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