Brushes in Harmony are now better than ever for creative drawing. Draw with your own personal style.
See how Harmony provides total control over texture and colour on every frame. Colour your world.
Harmony is built from the ground up for animation. See why it's the go-to tool for animators working in any style.
Deformers are one of the "secret weapons" in Harmony, providing so much animation control it's almost like cheating.
2D or 3D - it's all animation. Explore how cameras and 3D objects are combined in a multiplane environment to add depth.
Use OpenFX plugins to access an entire world of effects from spiralling warps to realistic lightning with dynamic feedback right inside of Harmony.
2D doesn't have to mean flat. Light shading lets you tap a new dimension to add more character to your drawings. You gotta see this Harmony-exclusive feature.
This is where hand-crafted meets automation. A built-in compositor lets you create extreme cut-out rigs and wire up all sorts of wonderfulness.
Harmony is packed with real-world, day-in, day-out, gotta get-it-done, go-to tools for animation. Be wicked fast and keep the focus on the art.
Create fire and rain. Draw your own fairy dust and make it shoot from a wand. It's serious fun.
Create 2D animation for your game that is lightweight and compatible with game engines like Unity. Rigged characters rule!
Great tools for animating your puppets. See how Harmony makes quick work of creating and posing characters with an intuitive workflow.
No software should be an island. Learn how Harmony works in concert with other production tools including Storyboard Pro to supercharge your pipeline.
What's New in Harmony 14
You have access to new features as soon as they are released with a Subscription license or a permanent license with Support.
Harmony 14 is the most reliable, efficient and creative release to date with performance improvements, user-requested enhancements and better 3D integration. With sophisticated drawing, painting and animation tools plus workflow accelerators, Harmony enables artists to create animated stories in any artistic style.
Deep Image Compositing
Take quality to a new level when you render 2D with 3D in Harmony. Support for rendered images from Arnold and Renderman that include deep pixel information allow artists to seamlessly composite 2D characters with 3D elements.
Animate 3DModel Parts
Streamline production with new tools to animate your 3D models and their individual parts directly in Harmony - no more back and forth with 3D software. Artists have more creative control when integrating 3D elements with 2D characters in a unified environment.
Sync Layerfor drawings
Be more efficient when animating your rig with unlimited art layers that are always in sync. Great for advanced rigs and effects creation, Sync Layer is a simple but powerful way for artists to build the look they want in as many layers as they need.
Reveal drawings behind other layers without losing reference to the drawing above. This enhancement provides a better and faster way for artists to work in complex scenes.
Quickly bring character key poses into your scene from a bank of preset poses. With its dynamic interface, the Pose Copier gives you more creative control and helps you be more efficient when animating.
Easy Flipping Toolbar
Quickly set timing and number of before/after drawings and flip through animations and develop fluid and interesting movement.
Harmony is Now Available in 3 Editions
Easy upgrades available
|Flexible user interface|
|Wacom tablet support|
|English, Japanese, Spanish, and Chinese User Interface|
|Pencil (central vector)||Variable width, textured||Variable width, textured|
|Brush with variable width (contour vector)|
|Shift & Trace workflow|
|Light table (shaded reference drawings)|
|Art layers||1 art layer per drawing||4 art layers per drawing plus unlimited synced layers||4 art layers per drawing plus unlimited synced layers|
|Colour palette management||Simplified|
|Model view (pick colour from painted model)|
|Painting||Simplified||Additional clean up and optimization options. 4 art layers and unlimited synced layers.||Additional clean up and optimization options. 4 art layers and unlimited synced layers.|
|Paperless animation workflow||Basic|
|Cut-out animation workflow||Basic||Basic||Sophisticated rigs for state-of-the-art cut-out (Node View)|
|Bones and Game Bones (deformers)|
|Curve and Envelope deformers|
|Character rigging||Timeline view||Timeline view||Timeline view and Node view|
|Timing columns (Xsheet)|
|Multiplane environment||3D rotation of planes|
|Camera moves||3D rotation of camera|
|3D models||Displays 3D models (imported by Harmony Premium)||Adds ability to import 3D objects, animate sub-nodes and mix them together with 2D elements for a final rendering.|
|3D rendering||Basic quality||High quality using Maya as well as deep image compositing with support for rendered images from Arnold and RenderMan|
|Effects (image processing)||7||12||45 (plus OpenFX)|
|Node view (node-based compositing)|
|Deep Image Compositing with Arnold and RenderMan|
|Render (maximum resolution)||2K||4K||8K|
|Render preview (rendered effects in OpenGL)|
|Multiple outputs (in one pass)|
|Video file format: .mov|
|Audio file format: .wav|
|Image file format: .bmp, .png, .tga, .tiff, .sgi, .dpx, .psd|
|Game file format: .xml, .json + (.png sprite sheet)|
|Legacy file format: .yuv, .pal, .opt, .var|
|Interchange file format: .iff|
|Vector File Format: .swf, .pdf|
|Toon Boom Vector Graphic: .tvg|
|Deep Image Compositing: .exr and .dtex|
|Game bones (deformers)|
|Export to Unity game engine|
|Create multi-resolution sprite sheets|
|Harmony Previewer (see animations in Unity game engine)|
|Props and Animation Cycles|
|Storyboard Pro animatic import and drawing transfer|
|Import multilayer PSD (plus PSD 16-bit and PSB), Illustrator, PDF, bitmap and audio|
|API (plugin development)|
|Share files from central server|
|Harmony Server (optional add-on for teams/studios)||Available||Available|
|Windows and Mac support|