Apple Silicon

Announcement of Apple M1-Powered Macs: Compatibility with Harmony and Storyboard Pro

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Animation From Every Angle

Animation From Every Angle is a forward-facing project from Toon Boom, with the goal of interviewing creators who widen the scope of animation. We seek to go in-depth on productions that boldly reach new audiences, broaden horizons and use storytelling to shine a light on underrepresented experiences.

Featured in this issue

How She-Ra broke ground for queer representation in children's media

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COVID-19

(Updated on May 26, 2020: Extension of Free Home Use Licenses)

One of our corporate strengths and differentiators in the market has always been Toon Boom's connection to our community and network. In light of the current health concerns worldwide related to COVID-19, and with large numbers of studios and schools with work from home policies, if support is required please contact us.

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The best animation studios in the world use Toon Boom software

From major animation companies to small studios, our customers use our animation software to produce movies,
TV shows, games, explainer videos and advertisements.

Self-paced Learning

Develop your skills with our free courses and sample material.

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Self-paced Learning

Community

Follow conversations on Toon Boom forums,
see job opportunities and connect with your community.

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Community

Instructor-led Professional Training

Improve your Toon Boom software expertise in hands-on
customizable training sessions.

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Instructor-led Professional Training

Centres of Excellence

Exceptional academic programs for animation and storyboarding.

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Centres of Excellence

Latest from the Blog

November 27, 2020

Juhas documents his character rigging process in Harmony Premium

Interested in designing and rigging a 2D character for a professional-grade animated production? A new tutorial series from Piotr Bartosik (known online...

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November 12, 2020

Spencer Wan assembles a new pantheon to animate a trailer for Hades

Spencer Wan is a deft hand at putting the action into the animated, with credits on Castlevania and now a breathtaking new trailer for Supergiant Games’ Hades...

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November 2, 2020

Marty Broski and Aidan Neeson discuss 2D FX and character animation

How much work and effort goes into an episode of an animated series? In a typical production, you can expect to find character and prop designers, background...

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Everyone's using Toon Boom Software