Game Assets
Make 2D game assets that are light and interactive. Harmony offers the animation tools, flexibility and performance you need to meet your game development needs. Draw artwork, rig and animate cut-out characters, and easily export assets in a format that works for your game engine.
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Create
Use Harmony's powerful combination of vector and bitmap tools to sketch, draw and paint your game art.
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Animate
Simple-to-use bone rigs let you quickly create game animation cycles for your characters like jump, run or crouch.
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Export
Bring interactive 2D game assets into your game engine that look good. Harmony has the tools and workflow needed to export assets optimized for any game engine.
Export to Any Game Engine
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Open Format
Export rig and game animation data in readable XML files, making it easier to integrate game assets into your game engine.
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One Rig, Unlimited Animation
Instead of using multiple representations of a character to convey animation data, Harmony uses individual pieces of a cut-out character in the sprite sheet. 2D animation and rigging data is stored in a separate, very light, XML file.
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Flexibility
Export settings give you control over sprite sheet settings so you can make your characters interactive and more easily integrate them into any game engine. Free middleware for Unity lets you plug-and-play game assets into the Unity game engine.
Cutscenes
Cutscenes is where narrative and action meet and players experience story on another level. Storyboard Pro and Harmony streamline the process of creating cutscenes with a workflow that accelerates artistic development: Storyboard Pro to plan cutscenes and Harmony to evolve the visual story to completion.
Reuse Game ArtMiddleware for Unity
Import game animation and assets into Unity with Toon Boom's free plug-and-play middleware. Use our SDK plugin to export the Harmony sprite sheet along with rig and 2D game animation data in an easy-to-read XML file. Your assets are automatically converted, ready to be put together with your environments, so you can build a great game.

Integrate and Play
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Import your artwork, game animation and rigs
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Change sprite sheet resolution to match game platform requirements
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Automatically generate colliders
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Modify shaders included in the SDK so light changes in the game affect the look of the character
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Use prebuilt animation scripts for running, crouching, and jumping
Make a Game in Unity
*If you plan to use OpenGL, download Unity 5.1.4 for best results with our middleware.
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